E3 2012 RePLAY – 6.6.12


Today on E3 2012 RePLAY: A new graphics engine by Square-Enix, Sony explains the lack of The Last Guardian at E3 and a slew of new Castlevania: Lords of Shadow — Mirror of Fate details.


Square-Enix showed gamers a glimpse of the future: the “Luminous Studio” engine. Drawing on their flagship Final Fantasy series as a theme, the publisher showcased the engine with “Agni’s Philosophy,” a short film that tantalizingly promises what gamers can expect in the next-generation.

Luminous Studio will be used for “creating next generation quality games,” and can depict “real time computer graphics” on the same level as “pre-rendered computer graphics.”

|Source: Kotaku


Sony wants to assure fans that just because The Last Guardian is notably absent at E3 that it’s something to be concerned about.

“It just wasn’t appropriate for us to give an update,” Scott Rohde told Joystiq, SCEA’s senior VP of product development and Worldwide Studios. “That’s just how it worked out.”

Rohde explains that The Last Guardian’s absence was more of a time issue during the press conference and Sony’s approach to internal development.

“Almost more than any game that Worldwide Studios develops, it’s all about the emotion and the experience that’s crafted in what the team can deliver,” he said. “And there’s a vision that must be upheld. And until it can be upheld, it’s not gonna ship.”

|Source: Joystiq


Castlevania: Mirror of Fate, the 3DS part of the Lords of Shadow duet, made by developer MercurySteam has a slew of new details revealed during Nintendo’s 3DS Software Showcase Event.
  • 2.5D side-scrolling gameplay, 3D adds a sense of depth.
  • Combat similar to the console-based Castlevania: Lords of Shadow with a standard attack button and area of effect attack with another.
  • Trevor uses the Combat Cross, Light & Shadow magic; Simon has the Vampire Killer whip, axes, burning oil and elemental spirits.  
  • “Metroidvania”-style of gameplay returns with castle exploration and backtracking.
  • Set 25 years after the main events of the first game; not after the surprise ending.
  • Alucard is confirmed as a playable character.
  • Release set for late 2012.
|Source: Destructoid, Kotaku

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