Showing posts with label free-to-play. Show all posts
Showing posts with label free-to-play. Show all posts

Headline RePLAY – 6.14.12

Today on Headline RePLAY: The Wii U’s design almost didn’t make it, Nintendo’s new console will support free-to-play and the ASA rules on Mass Effect 3 ending complaints.


Speaking to The Telegraph, Nintendo President Satoru Iwata admits that they almost “gave up” on the idea of having a second screen for the Wii U; one of the console’s main selling points.   

According to The Telegraph, the original idea for the second screen was so a player can continue playing so it can free up the television for something else—it almost didn’t make it.

“Sometime during that final discussion we almost gave up on the idea of the additional screen,” Iwata told The Telegraph. “This was due to our concern over the expected high cost, it may not have been feasible to create this and sell it a reasonable price point for the consumers.”

Nintendo, however, never gave up on the second screen idea and once costs were noodled out, decided to tie the additional screen to the TV. “From that we discussed how we could use that additional screen. Like asymmetric gameplay and using it as a touchscreen device to change how people interact with a TV set.

“The touchscreen is just one foot away from you, so you can read small letters easier and input letters more easily,” he explained. “And then you have the big TV screen ten feet away, which has its own advantages, in that it can be viewed by many people simultaneously.”

|Source: The Telegraph


Nintendo is going all-out to reach out to many developers as they can for the Wii U, case in point: in a Q&A today the publisher announced that the console’s architecture will support free-to-play gaming; another first along with supporting digital distribution and DLC.

“With respect to the Wii U system, when we began working on it, one of our goals was to have a variety of purchase options and additional e-commerce options available at its launch,” said Nintendo President Satoru Iwata. “And because of that, we have prepared a Digital Rights Management system. We have designed the system from a technical standpoint to allow developers to freely take advantage of things like free to play and micro transactions.”

Does this mean that Nintendo will also be making F2P games? Iwata demurred, saying, “We would like those who highly recognize the value of the products we have created to play them. What I am trying to say is that we are not considering introducing a free-to-play game if the game itself is not suitable in that fashion. I have no intention to deny every possibility of free-to-play.”

|Source: Nintendo Life


In contrast to the unofficial stance of the U.S-based Better Business Bureau, the UK’s Advertising Standards Authority (ASA) declared that EA did not mislead gamers on claims that the player could affect the outcome of the story.

Although the ASA understands that consumers may feel differently, it ruled that Mass Effect 3’s story were “thematically quite different,” and the three ending choices in addition to the extent of how much the endings were influenced by the player’s “Effective Military Strength” score is enough to rule that EA’s advertising did not mislead the public.

|Source: Gamasutra

Headline RePLAY – 5.3.12

Today on Headline RePLAY: ‘notch’ slams EA for its ‘indie bundle,’ The Elder Scrolls series goes MMO and the creator of Firefall proclaims that consoles are “dead.”


Markus ‘notch’ Persson, the man behind Mojang and Minecraft, blasted EA today over its release of the ‘indie bundle’ on Steam, claiming that the publisher is “methodically destroying” gaming.

“EA releases an ‘indie bundle’? That’s not how that works, EA,” Tweeted Persson at the news. “Stop attempting to ruin everything, you bunch of cynical bastards.”

Persson went on to define what constitutes as ‘indie’ while downplaying his own studio’s status as one. “I don’t even call Mojang indie any more. Vlambeer is indie. Polytron is indie. Stephen, Ed, Terry, Derek, Tommy and Chris are indie.

“Indies are saving gaming. EA is methodically destroying it.”

|Source: Develop


Many have demanded it, and Bethesda is delivering it: The Elder Scrolls series next installment is a MMO aptly called The Elder Scrolls Online.

“It will be extremely rewarding finally to unveil what we have been developing the last several years,” said Matt Firor, the game’s director and MMO veteran whose resume includes Mythic’s Dark Age of Camelot. “The entire team is committed to creating the best MMO ever made—and one that is worthy of The Elder Scrolls franchise.”

The Elder Scrolls Online is set a millennium before the events of Skyrim and players will be thrust into the machinations of the daedric prince Molag Bal as he tries to pull the world of Tamriel into his demonic realm.  

Developed by Zenimax Online Studios, The Elder Scrolls Online is scheduled for a 2013 release on PC and Macintosh.

|Source: Game Informer


If it’s not someone prophesizing the doom of handhelds, it’s someone predicting the death of video game consoles. Mark Kern, the creator of the upcoming MMO Firefall, explains why the publisher-led model is “broken” and free-to-play titles are the future of the video game industry.

“The model is transitioning away from these big boxed games where you’re pouring hundreds of millions of dollars into a title, to these sorts of games that don’t count on the distributor,” Kern explained to Eurogamer.

The former World of Warcraft lead argued that free-to-play titles can risk “middle ground innovation” while AAA titles have to continually play it safe with “rehashed” gameplay when “hundreds of millions of dollars” of investment are on the line.  

“I think the model is broken,” Kern continued. “You keep making these bigger and bigger bets and what that forces you to do is play it safer and safer. And if you play it safer and safer with your gameplay, people will get tired of the crap you’re serving. When that happens, they get bored and they will leave. And you haven’t fostered any of the middle ground innovation and new ideas that you need to tap into next.

“So something has to change. Consoles, I believe, are dead.”

|Source: Eurogamer