Headline RePLAY – 2.23.12

Today on Headline RePLAY: Sony wants to sell half a million PS Vitas, Blizzard is pondering F2P for a new game and Kojima Productions heads West.


Skepticism is running rampant about the handheld market, but like its Nintendo counterpart Sony refuses to believe the market doesn’t have room for the PS Vita. Despite predictions by analysts, Sony is reaching for half a million PS Vitas sales in the next three weeks.

Jack Tretton, U.S. PlayStation CEO, told Reuters that he would “be very pleased” to sell half a million in the U.S. within the next three weeks. “The target consumer is a PS3 owner, and there’s 60 million of those out there. He’s also male and his early 20s.”

Tretton went on to say that gamers will be attracted to the interchangeability between a PlayStation 3 and the PS Vita and noted how that could not be done on a smartphone. “On a tablet or smartphone, you notice the limits right away with the controls or lack of depth in a game,” Tretton added.  

Analysts are not convinced of the PS Vita’s viability. “It’s going to be challenging for devices like the Vita to survive on their own,” said Steve Perlman, founder of OnLive. He cited the advent of the Long Term Evolution high-speed mobile network and higher-performance gadgets as issues for the handheld.

“It almost feels like Sony designed a product for a world where smartphones and tablets don’t exist,” said Michael Gartenberg, director of Gartner Research. “You have to wonder how big of a misstep this may be for Sony, and does this mark the last of these types of devices.”

*Source: Reuters


2011 was the year where developers like Sony Online Entertainment and Valve embraced the free-to-play revolution— and it looks like Blizzard wants in on the action. An unnamed source told Develop that Blizzard will be implementing a F2P model for an upcoming, unannounced title.

Blizzard has both experimented and referenced the F2P model before: first by letting new World of Warcraft players play free up to level 20 and secondly by discussing it during BlizzCon 2011.  

“It certainly is possible, if we find ourselves in that circumstance, or if we come up with a game where we think that’s the right business model, the most appropriate for players to experience it,” said Blizzard COO Paul Sams.

“We don’t have any opposition to the concept [F2P], it’s just that at this point we haven’t decided to make a game where that is the model. But that doesn’t mean that we won’t.”

*Source: Develop


Kojima Productions is moving West, a senior producer confirmed after Konami released a job listing for the latest Metal Gear Solid title advertising for both Japan and California locales.

“Yes, we plan to open a studio in CA,” said Kenichiro Imaizumi, Kojima Productions’ senior producer. “IF we can find the right people.”

Konami will be at GDC next month with its own booth (#1914) to speak with people that are interested in the open positions.

*Source: Develop

Headline RePLAY – 2.22.12

Today on Headline RePLAY: Nintendo monopolizes the airwaves with a three-way collaboration you won’t see coming, confirmation for one of the most highly sought RPGs for the Wii and hints of a new Zelda title.


What do Capcom, Namco Bandai and SEGA have in common? Your guess is good as mine! Today Nintendo CEO Satoru Iwata announced that the three companies are collaborating for a crossover project on the Nintendo 3DS.

Nintendo revealed a teaser trailer for the project during the announcement. Namco Bandai, meanwhile, released a teaser site which guaranteed that the project will be impossible to predict.

*Source: Andriasang  


Many online petitions and a full-year later, The Last Story is finally confirmed for release in North America this summer.

XSEED Games will be responsible for the localization of the Wii-exclusive RPG.

The Last Story was made by Mistwalker, the development studio founded by Final Fantasy creator Hironobu Sakaguchi.

*Source: Nintendo


Eschewing press releases or interviews, Nintendo’s Eiji Aonuma decides to send a direct message to fans via the 3DS’s Swapnote; the handheld’s text and picture application:

“Hello, this is Aonuma, Nintendo's Legend of Zelda producer. Did you enjoy The Legend of Zelda: Ocarina of Time 3D? Thanks to everyone, the Legend of Zelda series had a very happy 25th anniversary. I hope you're looking forward to new Legend of Zelda games.”

It is not an official announcement by any means, but it almost screams that a new Zelda title for the 3DS may be on its way.

*Source: Kotaku

Headline RePLAY – 2.21.12

Today on Headline RePLAY: Millions of hours are clocked into Disgaea, Sony’s new solution to the Kinect and BioWare’s official statement on the attacks targeting Jennifer Hepler. 


Holy numbers dood! Disgaea 3: Absence of Detention on the PS Vita has only been out for two months and Nippon Ichi says that players have already accumulated over 10 million hours of playtime! And here I thought the ability to ramp up to the hundreds of billions in damage was insane!

In celebration, Nippon Ichi is releasing a patch that adds seven characters as save icons.  

Disgaea 3: Absence of Detention was released as a launch title for the PS Vita in Japan, but we won’t be seeing it here until this spring.

*Source: Siliconera


Sony’s answer to the Nintendo Wii was the PlayStation Move. Now, Sony responds to the Microsoft Kinect with… the Kinect?

Kotaku has uncovered a patent filed in late 2011 for a “USER-DRIVEN THREE-DIMENSIONAL INTERACTIVE GAMING ENVIRONMENT”, which involves connecting a camera into a PlayStation as a medium to read player movements and positioning in a 3D space.   

The patent was filed by Richard Marks, the man responsible for the PlayStation Move. Kotaku notes that like any other patent, it does not mean that Sony is releasing such a product. All it means is that Sony is considering the idea.

*Source: Kotaku


I reported yesterday that BioWare writer Jennifer Hepler was being viciously attacked on the internet for her writing, opinions on game design and Twitter response to attackers.  

In light of the attacks, BioWare issued a statement today in support of Hepler:

“Jennifer is a valued, talented employee who has been with BioWare for many years and we hope will be with us for many more. It is awful that a few people have decided to make her a target for hate and threats, going so far as fabricating forum posts and attributing them to her, and singling her out for projects to which she has not contributed (i.e., Jennifer is not even a part of the Mass Effect writing team). All of us at BioWare support and will continue to support Jennifer fully, and are happy to see so many people out there are also supporting her during this difficult time.”

BioWare is also making a donation of $1000 to Bullying Canada in Hepler’s name.

*Source: BioWare

Headline RePLAY – 2.20.12

Today on Headline RePLAY: BioWare’s Jennifer Hepler is under attack, Valve and hardware development and a Pokémon scam on Apple’s App Store.


Hell hath no fury like the internet, whether justified or not as BioWare writer Jennifer Hepler learned quickly when a post on Reddit accused her as the “cancer that is killing BioWare.”  

The post contained a heavily edited interview from October 2006 where Hepler was asked about the least favorite thing about working in the videogame industry. Her answer: “Playing the games.” The Reddit post completely ignored the context of her answer where Helper was expecting a child and had little time to play as a result.

“And with a baby on the way in a few months, my minimal free time (which makes it impossible for me to finish a big RPG in less than six months already), will disappear entirely,” said Hepler during the interview.

Her comment about a “fast-forward button” to let players skip combat in games only added fuel to the controversy. “Gamers almost always include a way to “button through” dialogue without paying attention,” she said, “because they understand that some players don’t enjoy listening to dialogue and they don’t want to stop their fun.”

“In a game with sufficient story to be interesting without the fighting, there is no reason on earth that you can’t have a little button at the corner of the screen that you can click to skip to the end of the fighting.”

According to Reddit’s “ohemeffgee”, ever since the post went up Hepler has been harassed with phone calls and e-mails.

And when Hepler decided to join Twitter a few days ago she was relentlessly attacked on her writing ability and physical appearance. In response, she Tweeted: “I just figure they’re jealous that I have both a vagina AND a games industry job, and they can’t get either.”

BioWare’s Studio GM Aaryn Flynn joining the fray in Hepler’s defense with a blunt and not PR-friendly response just made matters worse: protestors are now accusing BioWare of treating customers disrespectfully.

Since the writing of this article, Hepler’s Twitter account has been deleted.

Agree or disagree with her comments, like or dislike her writing, Hepler doesn’t deserve these attacks on her character.



In the name of innovation, Valve’s Gabe Newell told Penny Arcade Report that he wants wearable computers and to consider hardware development. More on hardware development and less on wearable computers, but Valve exploring such a venue is definitely turning heads.

When asked about a future where Valve sells hardware, Newell responded, “If we have to sell hardware we will. We have no reason to believe we’re any good at it, it’s more we think that we need to continue to have innovation and if the only way to get these kind of projects started is by us going and developing and selling the hardware directly that’s what we’ll do.”

Newell added he rather leave the hardware to the experts though, but said it was “important enough that if that’s what we end up having to do then that’s what we end up having to do.”

For more on Valve’s long term projects, wearable computers and answer to fans about Half-Life 3 check out the full interview at the source link below!



Remember how Apple was removing counterfeit App Store games like Angry Ninja Birds that somehow made it past their strict approval process and reached the top of the App Store chart? It looks like Apple might need to re-evaluate their system: a bogus Pokémon app has appeared in the App Store from an unknown company dubbed as the House of Anime and it has already reached the top two slot in the Paid Apps chart.  

Cheated consumers are out en masse protesting on the reviews page about how the app doesn’t even work or open.

A closer look reveals that the app is not endorsed by GameFreak or Nintendo and the House of Anime is even offering products like Digimon+ and YuGiOh+, both copyrighted to Bandai and Konami respectively.

Ultimately, it looks like Apple needs another clean sweep of its App Store.

*Source: App Store 

Headline RePLAY – 2.17.12

Today on Headline RePLAY: One of BioWare’s best retires, about half of Japanese developers are returning a profit and Ubisoft’s jarring prices for Dungeon Hunter: Alliance.


Drew Karpyshyn, writer and contributor to the first two Mass Effect games and recently Star Wars: The Old Republic, has retired from BioWare and is moving onto writing novels, screenplays and other projects.

“I’m proud of everything we [BioWare] accomplished, and I know going forward that BioWare will continue to live up to its well deserved reputation for making the best story driven games in the industry,” wrote Karpyshyn on his blog.

In his twelve years of service at BioWare he wrote in the Baldur’s Gate series, Neverwinter Nights, Star Wars: Knights of the Old Republic, Jade Empire and of course, Mass Effect and Star Wars: The Old Republic.

As to foreshadow his novelist aspirations, Karpyshyn also wrote the Baldur’s Gate, Mass Effect and Star Wars: The Old Republic books.

“The Dragon Age games and the continued success of the Mass Effect series after my departure make it pretty clear that BioWare can get along just fine without me,” assured Karpyshyn.

“I’ll always have fond memories of Bioware, and a great appreciation for everything it meant to me. But my future is wide open, and I can’t wait to see what’s in store. (Plus, now I’ll have more time for golf.)”



A recent report is showing that only 55% of Japanese development studios are profitable, and nearly half of them lost money over the past two years.

The study was conducted by Mirko Ernkvist, a researcher at the University of Gothenburg. Ernkvist found almost half of the companies sampled in the study didn’t break-even and the average profit margin was minus 2.6%— a loss.

The report attributed the poor performance to declining exports both domestically and internationally, increasing development costs and Japan’s own economic challenges.

*Source: Develop


I heard of price disparity but this has to be the most baffling case of it: Ubisoft’s Dungeon Hunter: Alliance is going for a retail price of $39.99 on the PlayStation Vita.

On PSN the title is priced at $12.99 and on iTunes it’s currently at $0.99. I had a brain aneurysm seeing the gap for what amounts to be the same game.

According to Destructoid's Jim Sterling, the PS Vita iteration does have a “few minor alterations” but he ultimately deemed it as an “ostensibly a big port.”

*Source: Destructoid

Headline RePLAY – 2.16.12

Today on Headline RePLAY: Double Fine's update to supporters on the Kickstarter project, Mass Effect 3 is heading to the stars and dire rumors abound for the PS Vita.  


Last week, Double Fine announced an ambitious project to make a downloadable “Point-and-Click” adventure game, dubbed Double Fine Adventure, from donations alone via Kickstarter— and exceeded the requested $400,000 amount  to $1 million in less than 24-hours (almost $2 million now as of this post). It’s time for updates and Tim Schafer explains in a YouTube video to fans.

Schafer tells supporters that the project will be available on Windows, Mac, Linux, certain iOS devices and Android. There will be voice-acting in the English-version and in-game text will have a selection of English, French, Italian, German and Spanish.

Distribution-wise, backers will gain beta access through Steam and be offered a DRM-free version of the game once it’s released!

*Source: YouTube


Mass Effect 3 is heading into… spaaaacee!

Next week, EA is literally launching early copies of the game into space via weather balloons. The balloons will be released in New York, San Francisco, Las Vegas, London and Paris.

Each Mass Effect 3 copy carries a GPS tracking device, which fans can track their descent to Earth at masseffect.com for a chance to obtain the game in advance!

*Source: USA Today

 
After enduring weekly reports of the PS Vita’s subpar sales since release, Sony now has to contend with news out of Japan’s Nikkei newspaper claiming that Japanese developers are jumping ship. An unnamed source from the Japanese gaming industry alleged, “Major Japanese companies are canceling all projects intended for the Vita and are changing development to the 3DS.”

Scott Rohde, Sony’s senior vice president of Worldwide Studios, spoke to Gamasutra and refuted the claim, “I did not see that quote, but you see extremist quotes like that all the time.” Rohde dismissed the allegations as “largely exaggerated.”

“I know many, many, many third party developers and publishers are working feverishly working on Vita titles,” said Rohde, “not just for now, but for the foreseeable future.”

“There’s always going to be the hot platform of the moment in our industry,” he noted. “There’s always going to be reason to talk about a story like that.”

*Source: Gamasutra

Headline RePLAY – 2.15.12

Today on Headline RePLAY: Assassin's Creed III release date is revealed, lots of Resident Evil 6 information to share and is Guild Wars 2 coming to consoles?


In a rather straightforward announcement, Ubisoft has revealed that Assassin's Creed III will be out this fall on October 30, 2012.

No other details were given, undoubtedly to be distributed as we inch closer to the release date.

“We will push the title a lot because it’s a fantastic product that the team has been working for three years,” said Ubisoft CEO Yves Guillemot. “What we have seen is just fabulous.”

*Source: GameInformer


Like an incoming wave of zombies, Capcom is handing out Resident Evil 6 details en masse today via this week’s Famitsu. Are you prepared for the incoming horde of information?
  • RE6 is 50% complete.
  • It’s not a return to the series’ roots, despite the added horror atmosphere.
  • Aiming to be the best entry to the series.
  • The third main character is designed to be relatable to younger audiences. 
    • Also will have an unrevealed partner character.
  • The President in the trailer is not Ashley’s dad, but rather his predecessor.
  • Zombies are not creations of the T-Virus
    • Can now wield weapons, run and jump.
  • Introduction of new “J’avo” enemies.
    • Exhibits certain human qualities like the ability to understand speech, work as a group and use weapons.
    • J’avos can regenerate damage via mutations into varied forms to promote unpredictability and player adaptability.
  • Revamped control scheme: ability to slowly move left and right while holding a gun, perform 180 degree turns, slide, roll in any direction, take cover, etc.  
It’s a lot of information to handle at once, but nothing a few headshots can’t handle, eh?  

*Source: Andriasang


ArenaNet publicly flirted with the idea of Guild Wars 2 on consoles before, but never hinted at any serious consideration of it. According to Guild Wars Insider, Guild Wars 2 coming on consoles has abruptly become an actual possibility via details gathered from a conference call.

“When it [console] comes to Guild Wars 2 as we have announced already, we are in the preparation stage. For other titles we are looking at various options as we speak. So once again, nothing has been finalized yet for me to make specific comments now.”  

After this made the rounds on the internet, ArenaNet has stepped in to clarify. “I think ‘stay calm, don’t panic’ will become my new mantra,” said ArenaNet’s Martin Kerstein. “We stated multiple times in public that we have a small team working on a console version, but we are fully dedicated to make the most kickass game for PC.”