Headline RePLAY – 8.2.12

Today on Headline RePLAY: Persona 4 Arena reaches top tier in Japan, World of Warcraft continues to bleed subscribers and ArenaNet sees the end of subscription gaming.  


Knocking out popular contenders like Street Fighter IV and Tekken 6, Atlus/Arc System Works’ Persona 4 Arena soars to being the bestselling fighting game in Japan. Ever.

According to Beast Note, the console version of Persona 4 Arena moved over 138,000 units in four days since its release. In comparison, Capcom’s Street Fighter IV only sold 86,000 during its first week and Tekken 6 sold 103,000.

Interestingly, the only fighting games that beat Persona 4 Arena in the sales charts were the non-conventional Dissidia and Dissidia Duodecim titles by Square-Enix, which sold 490,000 and 286,000 units respectively.  

|Source: Beast Note via SRK


The slide of World of Warcraft subscribers continues down to 9.1 million, the latest Activision-Blizzard earnings call revealed, resulting in a loss of 1.1 million subscriptions.

Activision-Blizzard noted that most of the losses were from the East, and due to users moving to Diablo 3 or waiting until the next expansion releases. The “East” includes China, Taiwan and Korea regions.

In a span of a year and a half, the MMORPG behemoth has lost around 2.9 million subscribers.

|Source: MMO-Champion


In an era of “World of Warcraft clones” and subscription models, the original Guild Wars went against the grain and adopted a “pay to own” model, which was almost unheard of at the time. With the advent of the free-to-play renaissance, Guild Wars 2 is once more embracing a subscription-less model.

Are MMO subscription models a thing of the past?

“For all we know there is a type of game out there that will continue to benefit from a subscription model, I’ve just not heard of it,” ArenaNet global brand manager Chris Lye told Polygon. “I think any developer who is looking to do an online game and wants to retain a long tail of an online community that they’re going to continue to work with has to seriously consider is subscription the best model or has that been ridden to death?

“A lot of players are telling us ‘we don’t want to be locked into a subscription, we want an a la carte model of what we spend our money on.’”

Lye concedes that while World of Warcraft is an exception to the new rule, he asserts that even Blizzard and BioWare are closely watching the paradigm shift, especially in the light of layoffs and subscription drops.

A subscription-less model is not without disadvantages, as Lye expects the Guild Wars 2 community to be “significantly” larger than its predecessor, which consequently might be harder to police.

“Does the business model incline the community toward a certain negativity? In the case of Guild Wars 2 that’s definitely been a concern of our community team,” Lye said. “Small games with small communities are easier to control and generally they’re better behaved. And the more blockbuster your title goes, you’re more likely to bring in a lot of people you can’t always control and can’t always moderate.

“There’s a relationship between the size of communities. Does free to play naturally blow the size of your community out the door? It’s definitely a concern.”

“It’s definitely something we pay attention to,” he said. “But without having the experience of having our live community under our belt I’m hesitant to make any broad statements about that because I want to see how it goes. I can acknowledge we do expect the Guild Wars 2 community to be significantly larger than the Guild Wars community and we will make sure it stays a healthy and helpful community to anyone new to the game.”

|Source: The Verge

Headline RePLAY – 8.1.12

Today on Headline RePLAY: Zynga undergoes reorganization, additional details on the latest Final Fantasy XIII title and Valve adds a “no class action lawsuits” clause to Steam.


Following recent massive stock losses, Zynga has reshuffled their senior executives, which consequently includes COO John Schappert, who is no longer in charge of the company’s games.

According to Gamasutra, Schappert’s duties have been transferred to chief mobile officer David Ko and executive VP Steve Chiang. They formerly reported to Schappert, but now will be directly reporting to CEO Mark Pincus.

Schappert was the COO at EA before he joined Zynga a year and three months ago.

|Source: Gamasutra


Square-Enix made it no secret that there will be Final Fantasy XIII news during the Final Fantasy 25th Anniversary event. In this week’s Famitsu, however, the publisher dangled some additional details.

Final Fantasy XIII and XIII-2 producer Yoshinori Kitase told Famitsu that not only is the project already underway, but the project’s official title will also be reveled at the anniversary event.

The event is being held on September 1st in Shibuya, Japan.

|Source: Andriasang


Echoing Sony’s efforts last year to stop being targeted by class-action lawsuits for their PSN service, Valve similarly announced the addition of a “no class action sue” clause in the Steam Subscriber Agreement today.

Valve says the provision was necessary because it doesn’t provide any “real benefit” to users and instead causes “unnecessary expense” and “delay” at the benefit of class action lawyers who craft and litigate the claims.

While Valve concedes that class action claims do have “real benefits” to customers “in some situations,” the company argues that too many of them do not benefit Valve or its communities.

|Source: Steam

Headline RePLAY – 7.31.12

Today on Headline RePLAY: Star Wars: The Old Republic goes free-to-play, Square-Enix provides Ouya with much needed support and Capcom may be announcing a new title.


Many interviews later, EA announced today that Star Wars: The Old Republic is finally going free-to-play this fall, stating that players want “flexibility and choice” and because the subscription only model was a “major barrier” who wanted to play.  

The new model  provides non-subscribers the first 50-levels, access to all eight classes and a majority of the game’s content all for free. However, there will be restrictions to “certain game content.”  

Past and current subscribers will earn rewards in the MMO’s new rewards program, which is centered on its new currency: Cartel Coins. The Coins allows players to buy convenience items, boosts, visually unique gear, collectibles, and more. Subscribers under the rewards system will get an allowance of Cartel Coins for every paid month prior to today (July 31, 2012) until the F2P model launches.

The F2P announcement comes amidst news that subscriptions in SWTOR have declined to below one million, but are “well above” half a million. According to EA president Frank Gibeau, 40 percent of players left because of subscriptions. Gibeau hopes that the shift to a F2P model will draw back players.

|Source: Massively, SWTOR


Square-Enix is diving into the upcoming Ouya Android OS video game console as the first major publisher supporting it by announcing that Final Fantasy III will be available to download on the system’s launch.

The publisher also said that it is considering providing “additional content” for Ouya in the future.

|Source: Gamasutra


Japan hosts the Super Battle Opera tournament every year to determine the best players in a variety of games. Other than the competition, there is another reason to pay attention this year: Capcom’s “New Work Announcement Panel” that is being held during the tournament, leading to speculation of a new game being announced.

The event was discovered on the SRK forums by user c001357, pointing to the Super Battle Opera website.        

|Source: SRK