Headline RePLAY – 1.27.12

Today on Headline RePLAY: We have a confirmation of the Wii-U’s launch window and a complete tally of PS3 and PS Vita character exclusives in Street Fighter X Tekken!


Nintendo President Satoru Iwata told reporters yesterday that the Wii-U will be launched near the end of the year. Iwata seemed to indicate a simultaneous release when he said the console will be released in the U.S., Europe, Australia and Japan for the year-end season.

According to a December report by Inside Games, the launch window was initially narrowed down between June and the end of 2012. Iwata’s news certainly places the launch window at the holiday season of 2012.

*Source: Reuters


When I reported lastweek that Street Fighter X Tekken had Pac-Man as an exclusive, playable character for the PS3 and PS Vita, I wish I was kidding. Apparently, he is confirmed in this gameplay trailer, alongside… Bad Box Art Mega Man?!

Okay, admittedly, after seeing the two characters in action I’m more open to the idea— it actually seems to work!  

The PS3 and PS Vita exclusives now include Cole from inFAMOUS, Pac-Man, Bad Box Art Mega Man, and Sony mascots Kuro and Toro.

*Source: Shoryuken.com

Headline RePLAY – 1.26.12

Today on Headline RePLAY: Nintendo reports a complete loss for 2011 and a response to NimbleBit’s letter to Zynga.


Despite Nintendo’s recovery with the 3DS, the company continues to struggle after another report of quarterly losses; Nintendo now expects an annual loss of 45 billion yen.

“We had higher expectations for the year-end season, but failed to meet them,” Nintendo President Satoru Iwata told reporters in Osaka.

According to analysts, the losses were attributed to a strong yen, the unprecedented price cut of the 3DS and the mobile smartphone and tablet market.

“To say that (the days of console) are over is likely an overstatement,” said Shigeo Sugawara, a senior investment manager at Sompo Japan Nipponkoa Asset Management. “But social network and Internet delivered games are growing and structurally changing the future of the industry, which is a strong wind against Nintendo.”

Beset on all fronts, can Nintendo weather the storm of 2012 with its momentum on 3DS sales and the Wii U?

*Source: Reuters


Yesterday, NimbleBit posted a graphic letter that alleged Zynga has blatantly ripped off Tiny Tower for its Dream Heights game. However, this counter-letter contends that NimbleBit is guilty of calling the kettle black.

It observes that Tiny Tower could’ve been an “elaboration” or “continuation” of Corporation Inc., a flash game hosted by Amor Games. And unlike NimbleBit, the letter notes that Corporation Inc. credits Sim Tower, a game that Tiny Tower, Dream Heights and Corporation Inc. are all derivative of.

The letter ends with some friendly and familiar advice for NimbleBit: “All I’m saying is relax, your situation isn’t so bad, Tiny Tower looks like a fun game and its proven itself on the market. So stay humble, don’t worry, and go out there and get inspired! (may I suggest starting at Amor Games or Kongregate.com, you can find tons of “Inspiration” there).”

*Source: Kotaku

Headline RePLAY – 1.25.12

Today on Headline RePLAY: BlizzCon skips a year, Minecraft LEGOs and NimbleBit’s letter to Zynga about the difference between inspiration and theft. 


Blizzard has announced that there won’t be a BlizzCon this year due to the company’s “jam-packed schedule” and will return in 2013.

Considering all the work involved in organizing Blizzard’s annual convention to fans and the company’s lineup for 2012 (Diablo 3, World of Warcraft: Mists of Pandaria and StarCraft 2: Heart of the Swarm), the decision makes a great deal of sense.

See you next year, BlizzCon!

*Source: BlizzardForums


Anyone else thought that Minecraft was like digital LEGOs just with exploding zombies added in? Apparently, LEGO agrees and is in the process of making Minecraft LEGOs a reality!

The “Minecraft project” has recently acquired 10,000 supporters at LEGO CUUSO and passed the LEGO review as a result. According to LEGO CUUSO, LEGO is now “developing a concept that celebrates the best aspects of building with the LEGO system and in Minecraft.”

Minecraft and LEGOs may sound redundant, but the possibilities with either are literally endless.

*Source: LEGO CUUSO Blog


Dear Zynga,

Stealing our ideas is flattering, but please stop.

Sincerely,

NimbleBit, creator of Tiny Tower.

And that sums up NimbleBit’s graphic letter to Zynga on their release of Dream Heights, an iOS game with an uncanny resemblance to the indie studio’s Tiny Tower.

“We wanted to thank all of you guys for being such big fans of our iPhone game of the year Tiny Tower!” the letter wrote alongside screenshots of the two games. “Good luck with your game, we are looking forward to inspiring you with our future games!”

Unfortunately, cases like these are all too common in the iOS arena where numerous games are often blatant clones of each other.

*Source: Joystiq

Headline RePLAY – 1.24.12

Today on Headline RePLAY: Microsoft Points may get discontinued and the PS Vita could’ve been thinner.

 
Microsoft Points may be a thing of the past, if rumor is to be believed. An unnamed source told Inside Mobile Apps that the currency system could be phased out by the end of the year.  

Instead, transactions would use real money to purchase content for the Windows Phone, the Zune Marketplace and Xbox Live.

Of course, when asked for confirmation, a Microsoft spokesman responded with the usual “we do not comment on rumors or speculation” line.  



If you thought the PS Vita wasn’t thin enough, PS Vita designer Takashi Sogabe agrees with you.  Sogabe spoke at a round-table interview at Sony Computer Entertainment’s Japanese HQ last month and told journalists that the original design was slimmer than the retail version.

“Speaking not only about the PS Vita, we always have a battle between engineers and designers. The original design of the PS Vita, for example, was very much thinner than the current retail product,” said Sogabe. “From a designer's point of view, thinner is better-looking, but the engineers wanted to put all the features in.”

“Maybe it will become thinner in the future, but the engineers would have to come up with a means to do that,” continued Sogabe. “The main effort for me was to make this product happen.”

Sogabe went on discussing other details about the design process, “The buttons and analogue sticks were perhaps not in the best position from a design point of view, but we felt they were the best solution from a publisher's point of view.”

“As a designer, I wanted to use metal rather than plastic,” he added, “but because there are a lot of antennae in the body, we couldn't use metal.”

*Source: CVG

Headline RePLAY – 1.23.12

Today on Headline RePLAY: A PS Vita hack allows the handheld to play PlayStation 3 games, Resident Evil 4 never seems to die and Guild Wars 2’s release on the Year of the Dragon.


Hackers are hard at work on cracking the PS Vita, but recently they got it to play PlayStation 3 games via its Remote Play feature. By using a hacked version of PS3 firmware 3.55, the console recognizes the handheld as a mobile phone, thus accessing its Remote Play feature.

The result can be seen in the videos above— games like Batman: Arkham Asylum, Battlefield 3, Mortal Kombat, and Red Dead Redemption can all be played on the PS Vita almost perfectly, except for the occasional, but severe input lag.

PS3 firmware 4.0 introduced the Remote Play feature officially, but it remains unknown why it requires a hacked version of old firmware in order to operate.

*Source: CVG


I propose a new drinking game: how many times can Capcom re-release Resident Evil 4 onto another platform before the end of the year? Resident Evil 4 might be universally praised, but does it really need to be on the Android now as well?

For those that need to have Resident Evil 4 on their Android phones, there’s so-so news and bad news. So-so news: the game is going to be a port of the iPhone version. Bad news: it’s a Korean exclusive only for LG’s LTE U+ market.

Like Street Fighter IV HD, we’ll probably have to wait a good three months before it’s released in the West.

Now, if you’ll excuse me, it’s time to start taking shots.  

*Source: SmartKeitai

                               
In a coincidental, but interesting parallel, the year of the Dragon (2012) will also be the launch year for ArenaNet’s Guild Wars 2. ArenaNet founder Mike O’Brien wrote that in March and April many gamers will have an opportunity to participate in the MMO’s beta test events.

“And of course,” said O’Brien, “This all leads to the release of Guild Wars 2 later this year.”  

*Source: ArenaNet

Headline RePLAY – 1.20.12

Today on Headline RePLAY: The internet is victorious over SOPA and PIPA and Ed Boon unveils the secrets of Mortal Kombat on the PS Vita!   


In a climactic finale worthy of any blockbuster, the controversial Stop Online Piracy Act and Protect IP Act were halted today in the House and Senate respectively.

House Judiciary Committee Chairman Lamar Smith and Senate Majority Leader Harry Reid both abandoned plans to act on SOPA and PIPA Friday— a sign Politico indicates that internet protests have killed the twin bills.

However, this doesn’t mean the bills cannot be resurrected again in another form.

“The Committee will continue work with copyright owners, Internet companies, financial institutions to develop proposals that combat online piracy and protect America’s intellectual property,” said in a statement released by Smith.

“There is no reason that the legitimate issues raised by many about this bill cannot be resolved,” echoed Reid.

Ultimately, Politico observed in light of “members wary of another internet backlash” and with the upcoming presidential race, it’s highly unlikely either bill will be making a return this year.

*Source: Politico


NetherRealm Studios’ answer for their games has always been more, more, MORE. With Mortal Kombat’s transition to the PlayStation Vita, their answer remains unchanged: MORE.

In an interview with PlayStation.Blog, NetherRealm Studios’ Ed Boon revealed that the Vita version of Mortal Kombat will include a second Challenge Tower. “There are actually two Challenge Towers in the PS Vita version, and the new one has 150 challenges that are exclusive to PS Vita. A number of those challenges use PS Vita’s hardware features: the touch screen, the accelerometer…” said Boon.

While that’s one heckuva content update in itself, Boon also divulged that fatalities can be performed via touchscreen. “For fatalities, you can ‘slash’ the screen with the appropriate inputs — say, away, away, up — to execute the fatality. It makes some of the more difficult fatalities easier and it’s fun to slash at your screen to fire off a fatality. I was surprised by how engaging it is.”

Additionally, Boon reassures fans that Mortal Kombat won’t lose its coveted 60 FPS framerate in its transition to the PS Vita.

Headline RePLAY – 1.19.12

Today on Headline RePLAY: Resident Evil 6 is announced and Pac-Man in Street Fighter X Tekken?!


Earlier this week, Capcom released a viral website that hinted at the next Resident Evil game. Today, Resident Evil 6 was revealed by a GameStop promotional display. And tonight, Capcom has officially announced the next entry of the series, which is to be produced by Hiroyuki Kobayashi, the producer of Resident Evil 4.

According to the trailer, the game will involve Leon Kennedy and Chris Redfield. Capcom describes the story as follows: “It has been ten years since the incident at Raccoon City and the President of the United States has decided to reveal the truth behind what took place. Raccoon City survivor and personal friend of the President, Leon S. Kennedy, arrives to find the President transformed beyond recognition by a bioterrorist attack. Leon is forced to make the hardest decision he has ever made.

At the same, Bioterrorism Security Assessment Alliance Member, Chris Redfield arrives in China, itself under threat of a bioterrorist attack
.”

Resident Evil 6
is coming out on November 20th to both Xbox 360 and PlayStation 3 with a PC version slated for release later.

*Source: IGN


Roster reveals in upcoming fighting games are pretty clockwork, some characters are expected and others fall under the “meh” or “WTF” categories. In this trailer of Street Fighter X Tekken, we get to see a slew of new characters like Juri, Paul, Law, Vega, Balrog, Xiaoyu and… Pac-Man?

And Pac-Man definitely falls under the “WTF” category.

Apparently, Street Fighter X Tekken is throwing out the crossover rulebook and featuring characters not even included in the two franchises. Although, to be fair, a precedent already existed when Capcom announced that Cole from the inFAMOUS series is going to be included for the PlayStation 3 and Vita versions.

Pac-Man is a PlayStation Vita exclusive character in addition to another silhouette that suspiciously looks like Frank West from Dead Rising in a Mega Man outfit.

But seriously, Pac-Man? Really?

*Source: Joystiq

Headline RePLAY – 1.18.12

Today on Headline RePLAY: Star Wars: The Old Republic’s new patch breaks PvP and Nintendo won’t fix Mario Kart 7's Maka Wuhu Island.


Patches are like Rancors of the MMO world—they rampage around with content and they end up breaking things, like, Star Wars: The Old Republic’s PvP.

Players of the Republic were in for a nasty surprise once Patch 1.1 launched, in the form of being camped by legions of the Empire. And when by legions, I mean the bulk of a server’s Empire population.

In efforts to encourage PvP on Ilum, BioWare added daily and weekly mission objectives based on killing players of the opposite faction. And to make it even more attractive, the amount of Valor, the game’s PvP currency, was increased from killing enemy players.

Now, add in the fact that on most servers the Empire outnumbers the Republic by a significant margin and you get a recipe for disaster, like the scene portrayed above.

BioWare responded by creating an official forum thread to consolidate issues and complaints for discussion.

*Source: The SWTORForums via Kotaku


Maka Wuhu Island. Don’t be deceived by its beaches and idyllic scenery, you’ll never find a more wretched hive of scum and Mario Kart villainy. Kart drivers are in for disappointment as Nintendo acknowledged an exploit that allowed cheaters to bypass most of the course but have no plans to remove the “shortcut”.

“We are aware that it is possible to navigate a certain part of the track in Wuhu Island in a way that allows a large part of the course to be bypassed,” said Buddy Roemer, a Nintendo representative.

“There are no plans to update the game to remove this shortcut,” he continued, but then throws a wrench into the usual customer service spiel by adding that removing the glitch would “create an unfair advantage for the users of the original release of the game.”

Wait, what?

I cannot fathom how removing a glitch that allows players to exploit a course creates an unfair advantage when there already is one, but, Roemer does note that “comments” about the situation were “added to our records for Mario Kart 7.”

*Source: Joystiq

Headline RePLAY – 1.17.12

Today on Headline RePLAY: It’s all about SOPA and how the DNS blocking provision got removed, the bill becoming a political liability for supporters and how much the gaming industry spent on pushing PIPA, the Senate equivalent of SOPA.


House Judiciary Committee Chairman Lamar Smith (R-Texas), the author of the Stop Online Piracy act, removed a key provision last week, which if passed, would’ve allowed copyright holders to force ISPs to block an offending website’s DNS record and thus thwarting user access.    

“After consultation with industry groups across the country, I feel we should remove Domain Name System-blocking from the Stop Online Piracy Act so that the Committee can further examine the issues surrounding this provision,” Smith said in the statement.

However, even with the DNS blocking removed, SOPA remains armed and dangerous— the bill still can grant right owners to cutoff revenue towards alleged sites, effectively besieging them. And the component lives on in the bill’s Senate equivalent: the Protect IP Act (PIPA).

*Source: eWeek.com


Opposition of SOPA is making itself known on capitol hill as backers are experiencing the fury of the internet.

Politico stipulates that “it’s a stretch to think SOPA will cost any of the longtime incumbents backing the bill their seats” but it could become a “real factor” in some races, like in the case of House Budget Chairman Paul Ryan (R-Wis.), one of SOPA’s co-sponsors.

Ryan is now facing the weight of Reddit’s online campaign dubbed “Operation Pull Ryan” and his Democratic challenger, Rob Zerban, that’s exploiting the uproar. Zebran attacked the bill in an interview on Reddit and collected $15,000 in campaign donations, according to his campaign manager, Lisa Tanner.

In response, Ryan released a statement opposing SOPA in “no uncertain terms.” Ryan noted while the bill “attempts to address a legitimate problem” it would open the door to “undue regulation, censorship and legal abuse.”

Conversely, co-sponsor Marsha Blackburn (R-Tenn.) stood her ground despite criticisms leveled against her. “Critics of SOPA can’t deny the undisputed fact that piracy hurts America,” said Blackburn in a statement. “The fact is SOPA only applies to dedicated foreign rogue sites that are harming American consumers and created.”

Recently, even GOP presidential candidates Mitt Romney and Rick Santorum were asked to weigh in on the issue.

*Source: Politico


Politicians swayed by lobbyists? Say it ain’t so! In an unveiling that won’t surprise anyone, Kotaku reports that the ESA spent over $1,000,000 to lobby for the Protect IP Act.

Kotaku points out records for the second and third quarters show that the ESA spent more than $1,000,000 lobbying politicians every three months and paid two firms $190,000 combined about PIPA and other issues.

And in order to influence how politicians crafted the Protect IP Act, the ESA paid the Smith-Free Group $60,000 between April 1 and June 30 for “discussions relating to online infringements of intellectual property” in addition to non-PIPA/SOPA causes.

Additionally, Kotaku reports that the ESA paid the Franklin Square Group $40,000 in the spring and another $40,000 in the summer to lobby for PIPA and an array of other causes.

*Source: Kotaku

Headline RePLAY – 1.16.12

Today on Headline RePLAY: Kid Icarus suffers from an identity crisis and Retrobit introduces the Retroduo Portable!


It’s a story of dueling covers— one from the East, another for the West and it’s all about how each side  sees Kid Icarus. 

Apparently the Japanese imagines Kid Icarus as determined, but smiling angel. Here in the West? Kid Icarus has the look of wanting to punt a kitten: the smile is replaced with a scowl and the pink sunset is omitted altogether.

This isn’t the first time Nintendo changed box art for Western audiences either. The company has a history of it, the most recent example being Kirby Mass Attack where the pink fluff ball’s many emotions were reduced to just angry Kirby.

*Source: Tiny Cartridge


CES 2012 showed off a lot of handheld contenders like the PlayStation Vita and Razer’s Project Fiona. But some of us old codgers still enjoy our nostalgia, and Retrobit’s Retroduo Portable fits the bill— a handheld console that can play both SNES and NES games.

According to Endgadget, the Retroduo Portable can run SNES games with a compatible pin-connector slot atop. To run NES games, however, requires an included RetroPort adapter attached.

However, Endgadget couldn’t help but notice how the handheld is littered with small issues. The Retroduo Portable ran SNES games well, except NES games were “haunted” with intermittent scan-lines.

And running NES games means that the combined length of the adapter and a NES cartridge “makes the device slightly unwieldy.”

Finally, Endgadget reported the Retroduo Portable’s face buttons “feel a bit loose” and the 3.5 inch screen appears “washed out” and “overblown” when viewed straight-on.

At $90 with a slew of accessories though, the Retroduo Portable isn’t a bad bargain, especially when the alternatives are emulators, homebrew consoles or building your own hybrid device.

*Source:  Endgadget

Headline RePLAY – 1.13.12

Today on Headline RePLAY: South Korea finally rates Diablo III, Nvidia opposes SOPA and SEGA answers the “hard reset” controversy.


The South Korean drama to get a rating for Diablo III by the Game Rating Board ends today after much debate over the game’s Real Money Auction House (RMAH) feature, an addition that authorities associates with gambling.

DualShockers reports that the average waiting time for a game to receive a rating in an Asian country is usually 15 days, but Diablo III took about a month plus several delays due to concerns over the RMAH.

The RMAH was ultimately nixed for the Korean market, but Diablo III is now on its way to be released in South Korea and rest of the world in a global release.

*Source: DualShockers


It’s not just videogame publishers and developers that are voicing their opposition to SOPA; graphics card manufacturer Nvidia joins the opposition after releasing a statement denouncing the bill.

“NVIDIA wasn’t consulted by ESA in formulating their position on SOPA,” said Nvidia’s Bob Sherbin. “Our position is this: we oppose piracy, as it hurts our game-developer partners. However, we do not support SOPA. We don’t believe it is the right solution to the problem. We remain committed to working to address this problem in a constructive and fair manner.

Nvidia is a member of the ESA like Nintendo and Sony, but unlike them, clarified their position and noted that ESA’s support of the bill was done without their input. However, like Nintendo and Sony, by default they’re proxy supporters because of the ESA.

*Source: Nvidia


Yesterday, in response to a concerned gamer over SOPA, a SEGA customer support rep advised to perform a “hard reset on the device” or uninstall and reinstall the app.

Obviously, the reply was out of context and simply bizarre. After the e-mail made its rounds around the internet, SEGA answered with a light-hearted and apologetic video that can be seen below.


*Source: SegaAmerica