Today
on Headline RePLAY: Terry Pratchett’s daughter is writing the Tomb Raider
reboot, a new Darkstalkers may
finally be in the works and Metal Gear’s surprise success in the West.
Crystal
Dynamics, the studio that’s developing the upcoming Tomb Raider reboot, has
announced that they recruited veteran writer Rhianna Pratchett for the game.
“I
grew up playing Tomb Raider,
uncovering the world’s secrets and unearthing its treasures; I have lived and
died as Lara Croft, but nothing comes close to the challenge of re-writing her,”
said Pratchett. “Seldom do we get the opportunity to reimagine and reinvent a
legend, so getting my narrative hands on Miss Croft was a once-in-a-life-time
opportunity. It was going back to the genesis of videogame action heroines and
exploring how to make such an iconic character meaningful and relatable for
gamers today.”
Pratchett
also contributed to Mirror’s Edge, Overlord and Prince of Persia.
|Source:
Destructoid
Producer
Yoshinori Ono asked fans at Comic-Con last year to hold up $5 or $10 bills to
express support for a Darkstalkers game
so he can show it as evidence of fan support to Capcom execs—he didn’t ask that
out of fans this year.
“This
year, you don’t have to do that, and it’s not necessarily bad news!” Ono told
fans in a Blanka costume.
Does
that mean that there is a Darkstalkers
game at last in development at Capcom? Ono wouldn’t say, instead telling the
audience that he has to be careful with what he says or he’ll get in trouble.
Notably
Capcom released the original Darkstalkers on PSN last year and the ESRB rated Darkstalkers
3 for the PlayStation 3 and PS Vita earlier this year.
|Source:
Siliconera
The Metal
Gear series is a household name in the West, but creator Hideo Kojima never
expected it to be such a big hit overseas.
“I
made Metal Gear Solid almost as a
hobby,” he told Weekly Famitsu. “I
had always been making games on minor platforms and had never stood at the
forefront of the stage.”
At
the time of Metal Gear Solid’s
release, Kojima didn’t even realize how much of an impact it made in the U.S.
and Europe until he went on global tour to promote the game. During the tour,
people everywhere recognized his face.
“Metal Gear Solid was my debut as a
producer, but I never really thought about markets then,” he mused. “I suppose that
was a good thing.”
|Source:
Kotaku
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