Headline RePLAY – 7.12.12

Today on Headline RePLAY: Terry Pratchett’s daughter is writing the Tomb Raider reboot, a new Darkstalkers may finally be in the works and Metal Gear’s surprise success in the West.


Crystal Dynamics, the studio that’s developing the upcoming Tomb Raider reboot, has announced that they recruited veteran writer Rhianna Pratchett for the game.  

“I grew up playing Tomb Raider, uncovering the world’s secrets and unearthing its treasures; I have lived and died as Lara Croft, but nothing comes close to the challenge of re-writing her,” said Pratchett. “Seldom do we get the opportunity to reimagine and reinvent a legend, so getting my narrative hands on Miss Croft was a once-in-a-life-time opportunity. It was going back to the genesis of videogame action heroines and exploring how to make such an iconic character meaningful and relatable for gamers today.”

Pratchett also contributed to Mirror’s Edge, Overlord and Prince of Persia.

|Source: Destructoid


Producer Yoshinori Ono asked fans at Comic-Con last year to hold up $5 or $10 bills to express support for a Darkstalkers game so he can show it as evidence of fan support to Capcom execs—he didn’t ask that out of fans this year.

“This year, you don’t have to do that, and it’s not necessarily bad news!” Ono told fans in a Blanka costume.

Does that mean that there is a Darkstalkers game at last in development at Capcom? Ono wouldn’t say, instead telling the audience that he has to be careful with what he says or he’ll get in trouble.

Notably Capcom released the original Darkstalkers on PSN last year and the ESRB rated Darkstalkers 3 for the PlayStation 3 and PS Vita earlier this year.

|Source: Siliconera


The Metal Gear series is a household name in the West, but creator Hideo Kojima never expected it to be such a big hit overseas.

“I made Metal Gear Solid almost as a hobby,” he told Weekly Famitsu. “I had always been making games on minor platforms and had never stood at the forefront of the stage.”

At the time of Metal Gear Solid’s release, Kojima didn’t even realize how much of an impact it made in the U.S. and Europe until he went on global tour to promote the game. During the tour, people everywhere recognized his face.

Metal Gear Solid was my debut as a producer, but I never really thought about markets then,” he mused. “I suppose that was a good thing.”  

|Source: Kotaku

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