Showing posts with label Michael Pachter. Show all posts
Showing posts with label Michael Pachter. Show all posts

Headline RePLAY – 7.16.12

Today on Headline RePLAY: Deadpool stars in his own game, analyst Michael Pachter calls the Wii U “gimmicky” and Street Fighter X Tekken’s Mega Man and Pac-Man are forever PS3 exclusives.  


After being overshadowed by other “heroes” like Wolverine, Deadpool, the Merc with a Mouth, is finally getting his own videogame, developed by High Moon Studios—the studio responsible for Transformers: The Fall of Cybertron.

Deadpool: The Game was announced at Comic-Con and is slated for a 2013 release date. No other details were released, although Deadpool seems to be voiced by Nolan North, who also voiced the merc hero in Spider-Man: Shattered Dimensions and Nathan Drake in the Uncharted series.

|Source: IGN


The Wii U “isn’t going to work” says, Wedbush Securities analyst Michael Pachter at the Develop Conference in Brighton last week.   

Pachter described the original Wii as “gimmicky” and believes that Nintendo just got “lucky” with its success, but doesn’t think that luck will extend to the Wii U.

“I don’t think they suck—I just think that they really believe that, ‘If we’re still novel, everything we do will work,’” he claims. “This isn’t going to work.

“Hardcore gamers will buy them; hardcore Nintendo fanboys will buy it. They could put out a piece of cardboard and say that it’ll play Mario and they’ll buy it.”

|Source: Edge


Despite the early release of the on-disc Street Fighter X Tekken downloadable characters, Mega Man and Pac-Man will remain as PS3 exclusives, says producer Tomoyaki Ayano.  

“Unfortunately for Xbox 360 users, Mega Man and Pac-Man are exclusive to the PS3 version of the game,” Ayano told Siliconera.

“Every game has data on it that is unused,” he explained. “In this case, Street Fighter X Tekken for the Xbox 360 did have the Mega Man and Pac-Man data on it. But, we never intended to release these characters on the 360. They are PS3 exclusives and that was our intention from the very beginning. They are not going to be timed exclusives either, they’re PS3 exclusives.”

|Source: Siliconera

Headline RePLAY – 5.8.12

Today on Headline RePLAY: Star Wars: The Old Republic may have delayed Dragon Age III, Kingdom Hearts may finally be returning to consoles and Dark Souls’ infamous reputation has produced killer sales.   


Star Wars: The Old Republic’s subscription slide may have had unintended consequences: a delay in the development of Dragon Age III, says Wedbush Securities analyst Michael Pachter.

“Dragon Age III appears to have slipped to FY:14,” Pachter speculated. “We had previously expected the next Dragon Age to be released in Q4:13, two years after its predecessor. However, we believe that a significant portion of the BioWare team responsible for the game was reassigned to Star Wars in order to create content and fix bugs to keep the game’s audience engaged.”

Despite the MMO’s 1.7 million to 1.3 million dip in active subscriptions, Pachter maintains a bullish view of EA.

“We remain incorrigibly positive on the EA story. Despite a relatively low number of packaged good releases this year, we expect EA to grow revenue and earnings, primarily due to unrivaled digital strength,” Pachter explained.

“We believe EA represents the best opportunity for investors to benefit from continued digital growth for the industry next year, as well as from a likely rebound in packaged goods sales next year.”



Kingdom Hearts has not seen a console release (or a numbered installment) since Kingdom Hearts II came out on the PS2 in 2004. Multiple handheld spinoffs later, series producer Tetsuya Nomura finally reveals that “it’s about time” for Kingdom Hearts return to consoles.

“I also feel that it’s about time that Kingdom Hearts should go back to being on a console,” Nomura told Game Informer.

“I’m not able to disclose any information on what’s coming next or any other future plans, but you may be able to find a hint if you play through Dream Drop Distance to the very end.”

|Source: VG247


Namco-Bandai has revealed that Dark Souls sold 1.19 million copies in the United States and Europe, proving that video gamers are masochists that enjoy seeing the Game Over screen over and over.

Combined with numbers by From Software, the publisher that handled the distribution of Dark Souls in Japan, the notoriously difficult RPG moved an additional 370,000 copies. 

Expect the number of sales to increase when Dark Souls: Prepare to Die Edition for the PC launches on August 24th.

|Source: Namco Bandai via Joystiq

Headline RePLAY – 4.26.12

Today on Headline RePLAY: Nexon makes a bid at EA, Nintendo reports its first-ever net loss and EA Montreal encounters layoffs.  


Rumor has it that South Korean MMO giant has made a bid to purchase Electronic Arts, speculation that industry experts flatly reject.

Wedbush Securities analyst Michael Pachter calls it a “silly rumor” and a deal that “cannot happen.” Pachter cites a variety of reasons, such as the CEO not ceding control, Nexon’s inability to provide a stock-for-stock deal and skepticism on whether or not Nexon can run EA’s assets more efficiently.   

“I still love EA stock,” said Pachter, “but expect this to be denied by its management by the end of the day.”  



2011 was a fiscal disaster for Nintendo—the publisher posted a historic annual operating loss of $530 million. The loss was attributed to poor hardware sales, a strong Japanese yen and the financial roller-coaster that was the Nintendo 3DS.

Prior estimates had the 3DS selling 14 million, 10 million Wiis and 5.5 million DSs—benchmarks that Nintendo didn’t quite reach. What Nintendo received was less than ideal: the 3DS sold 13.41 million units, the Wii 9.84 million and the DS series at 4.1 million.

Nintendo is optimistic about the 2012 fiscal year, however. “While [Nintendo] did post a loss for the recently completed fiscal year,” said Nintendo in a statement, “the continuing momentum of the Nintendo 3DS and the global introduction of the highly-anticipated Wii U home console will drive the company back into profitability in the current year.”  

Nintendo is even expecting an operating profit of $429 million for 2012 fiscal year starting on April 1.

|Source: Nintendo


After denying allegations that any massive layoffs are taking place, GamesIndustry International is reporting that EA Montreal is dismissing a number of employees.   

“EA Montreal is reorganizing some teams to focus on digital initiatives, including new mobile and social projects,” EA corporate communications told GamesIndustry International. “These are routine changes which address the cyclical nature of the game industry. A very small number of employees will be impacted—many will be assigned to new projects at EA, others will leave the company.”

“Overall, we expect that EA’s headcount will be up at the end of this year.”

Headline RePLAY – 3.30.12

Today on Headline RePLAY: BioWare receives and re-donates 400 cupcakes, Microsoft responds to a study that claims credit card information can be retrieved from pre-owned Xbox 360s and analysts believe that neither Sony nor Microsoft will block pre-owned titles on their next-gen hardware.


Yesterday, 400 cupcakes donated by Mass Effect 3 fans as a form of friendly protest to the game’s controversial endings arrived on BioWare’s doorstep at Edmonton, Canada. BioWare went to the forums to thank fans for their “creative” and “thoughtful” attempts but ultimately donated them to a local youth shelter.

“The gesture certainly gained our attention both with its creativity and deliciousness,” said BioWare’s Chris Priestly. “However, while we do appreciate that fans were creative in how they expressed their views, after a lot of discussion, we decided ultimately the reason that they were sent was not done in the context of celebrating the work or accomplishment of the Mass Effect 3 team. This is a subtle, but important aspect in determining how to pass the feedback to the team.”

In that context, rather than handing out the cupcakes to staff or “wasting good food,” BioWare instead donated them on behalf of the fans to a local Edmonton youth shelter.

“We know that for the kids that have to use this facility, something as simple as a cupcake is a rare treat and would definitely brighten up their day,” said Priestly. “Thank you for the fine folks at the local youth shelter for accepting the donation and to the fans who donated the cupcakes.”

*Source: BioWare Forums


After it was reported that hackers can obtain credit card information from pre-owned and refurbished Xbox 360s, Microsoft responded swiftly to assure owners that the company is investigating Drexel University’s research.

“We are conducting a thorough investigation into the researchers’ claims,” said Jim Alkove, Microsoft’s General Manager of Security of Interactive Entertainment Business, in a statement to Kotaku. “We have requested information that will allow us to investigate the console in question and have still not received the information needed to replicate the researchers’ claims.

“Xbox is not designed to store credit card data locally on the console,” Alkove explained, “and as such seems unlikely credit card data was recovered by the method described. Additionally, when Microsoft refurbishes used consoles we have processes in place to wipe the local hard drives of any other user data. We can assure Xbox owners we take privacy and security of their personal data very seriously.”

*Source: Kotaku


While it’s no secret that many in the videogame industry would love to see the pre-owned market disappear, analysts all agree that it would be suicidal for Sony or Microsoft to implement such technology on next-gen consoles despite rumors suggesting the contrary.

“It isn’t really in Sony’s or Microsoft’s best interests to blocked used games,” said Michael Pachter, a Wedbush Securities analyst. “It would benefit Activision and EA slightly, and would hurt GameStop a great deal. If Sony unilaterally did this, I could see GameStop refusing to carry their console, and sales of the PS4 would therefore suffer.”

Pachter is confident none of the big three console manufacturers (i.e. Nintendo, Microsoft, and Sony) “are stupid enough to do this unilaterally” nor “evil enough to do it together.” The analyst argues “if one does it and the others don’t, the one who does it will see a loss of market share.”

DFC Intelligence’s David Cole concurs, and adds that a console with anti-used technology would deter hardcore gamers. “A system that tried to stop used game sales would probably turn off the core consumers that rush to trade in their old product to buy a new product. In other words, I don’t think it would do so well in the core market.”  

“Customers would rebel,” agreed Lewis Ward, IDC’s research manager. “Until there’s the equivalent of a great ‘used’ digital console game trade-in program up and running, gamers will continue to like the ability to trade in discs and basically get discounts on other games.”