Showing posts with label Final Fantasy Dimensions. Show all posts
Showing posts with label Final Fantasy Dimensions. Show all posts

E3 2012 RePLAY – 6.7.12


Today on E3 2012 RePLAY: Nintendo's Reggie Fils-Aime stays mum on Retro Studio’s mysterious project, gameplay details on Final Fantasy Dimensions and Sony isn’t worried about the Wii U’s head start.


If Retro Studios is not working on a Star Fox and Metroid crossover, what are they working on? IGN had the opportunity to ask Nintendo of America president Reggie Fils-Aime at E3 and—he is decidedly mum about it, but wanted to assure fans that the developer is “hard at work.”

“If I disclosed what Retro is doing, I would have the president of Retro literally calling me right now saying, ‘Reggie, what are you doing?’” Fils-Aime told IGN. “We love that people are interested. We love surprising people. I remember getting the questions before we announced Donkey Kong Country Returns. And I loved unveiling that. So… Rest assured, the team is hard at work. But I’m not gonna tell you what they’re working on.”

When asked about any upcoming news, Fils-Aime said, “Likely not.”

|Source: IGN


A throwback to the 16-bit glory days of yore, Final Fantasy Dimensions embraces everything that made the SNES iterations great: charming sprites, a classic story, the return of the Final Fantasy V job system and random battles! Maybe not so much on the random battles, in retrospect.

Made by Final Fantasy IV designer Takashi Tokita, Final Fantasy Dimensions covers the story of the Light and Dark Warriors, who can fulfill different roles in battle via the job system. The Warriors can switch to classic jobs like the Knight, White/Black/Red Mages, Thief and Monk. Due to the episodic nature of the game, however, advanced classes like the Dancer, Bard, and Magus are unlocked in later episodes.  

While Dimensions has the classic Final Fantasy flair to it, the title is solely controlled by touch screen or virtual D-pad.

|Source: IGN


The Wii U is way ahead of its competition in the next-gen console race with its holiday 2012 release, but Sony isn’t concerned about Nintendo’s head start.

“Not at all. That’s the simple answer,” SCEA senior VP of product development and Worldwide Studios Scott Rohde told Joystiq.

“We have a very strong vision in what we believe we’re gonna do for the next generation,” he said. “And we’re not talking about it at all yet.”

But when will Sony start talking about its next-generation game plan? “The reality is let’s build a great machine. And we’ll talk about it then.”

Fair enough.

|Source: Joystiq

Headline RePLAY – 5.30.12

Today on Headline RePLAY: Apple’s take on “traditional gaming,” the Activision v. West showdown is delayed and a new Final Fantasy title for mobile devices.


Apple is simply not interested in pursuing “traditional gaming,” says CEO Tim Cook, speaking at the D10 conference this week.

“I view that we are in gaming now in a fairly big way,” said Cook. “Gaming has kind of evolved a bit. More people play on portable devices. Where we might go in the future, we’ll see. Customers love games.”

As reported by All Things Digital, Cook adds that games have evolved past “big-screen console gaming” and Apple is just not interested in exploring that area of the market.  “I’m not interested in being in the console business in what is thought of as traditional gaming. But Apple is a big player today, and things in the future will only make that bigger.”

However, when asked if Apple will focus on games on TV, he said, “I think it could be interesting.”

|Source: Gamasutra


Hold off on the popcorn, the legal battle between Activision and the creators of the Call of Duty franchise has been delayed to June 1st, three days after the original start date, due to “logistical difficulties” assembling a sufficient jury pool.

The order came from California Superior Court Judge Elihu Berle, who also stipulated that the trial must end by July 2nd, which only gives attorneys of each party only 22 business days to wrap up the case versus the requested 30.

|Source: LA Times


Already released in Japan in 2010 as Final Fantasy Legends: Hikari to Yami no Senshi [Warriors of Light and Darkness], Square-Enix is introducing the West to the mobile game as Final Fantasy Dimensions for iOS and Android devices.

“Drawing upon the root of the series with such features as beautiful 2D pixel art, job-driven character growth, additional scenarios in which to inherit the jobs of your adventuring companions, and a classic story of light, darkness and crystals, FINAL FANTASY DIMENSIONS delivers the best of FINAL FANTASY, retro and fresh alike, directly to your smartphone.”

The game will be announced at E3 and is slated for release this summer.