Showing posts with label id Software. Show all posts
Showing posts with label id Software. Show all posts

Headline RePLAY – 3.2.12

Today on Headline RePLAY: Commentary on alleged DOOM 4 screenshots, Mojang employees receive a hefty bonus and Mass Effect 3 PC pre-orders are available for pre-loading!


Rumors about DOOM 4 being axed can be waved away by PR, but the alleged screenshots that came with them this week weren’t so easily dismissed. id Software has stepped up to the stage to respond:

“Those images have nothing to do with what you’re gonna see in DOOM 4,” said id’s Matthew Hooper via Twitter. “When we officially show things, you’ll see awesome.”

While Hooper’s statement is not a direct denial, he does assure fans that id Software is striving to meet their expectations.

“When we officially show things,” added Hooper, “fans will be happy.”

*Source: VideoGamer


Before tax, Mojang head honcho Markus “notch” Persson received $3 million in dividends—all of which he decided to distribute to his employees.  

“Before tax, my dividends from Mojang for 2011 was about three million dollars,” notch Tweeted. “I chose to distribute that to other employees.”

Many a Mojang employee went on Twitter to express their elation about the decision. Lydia Winters, Mojang’s Director of Fun, expressed how she was “happy for everyone @ Mojang” while business developer Daniel Kaplan was shedding tears in “shock and happiness.”

Congratulations to the hard workers of Mojang!



Mass Effect 3 is just around the corner, but other than stockpiling on food and excommunicating the outside world for a week, what more can you do to prepare for the war with the Reapers? For PC owners that pre-ordered the title and don’t want to spend time watching a download and installation bar, EA is offering the option to pre-load the game via its Origin online service.

All PC-owners have to do is to launch the Origin client, sign in, navigate to their Game Library and click on the “Ready to Download” button on Mass Effect 3 and voila!

Mass Effect 3 is coming out next week on March 6th.

*Source: EA

Headline RePLAY – 1.10.12

Today on Headline RePLAY: Blizzard is still exploring Diablo III for consoles, Razer hasn’t given up on making PC gaming portable and Bethesda confirms id Software layoffs. 


For a while now Blizzard has been dropping bread crumbs about exploring the possibility of releasing Diablo III for consoles, and today we get another confirmation into that prospect by Blizzard Community Manager “Bashiok”.

A fan asked on Twitter about Diablo III being released on consoles and Bashiok responded: “Yup. Josh Mosqueira is lead designer for the Diablo console project.”

Of course, this is could be interpreted as a direct confirmation of Diablo III’s launch on consoles, but Kotaku squashed that idea quickly when they reached out for verification: “Bashiok's response on Twitter was intended as a confirmation that we're actively exploring the possibility of developing a console version of Diablo III, as we've mentioned in the past. This is not a confirmation that Diablo III is coming to any console platform. Our focus right now is on finishing the PC/Mac version of Diablo III and making sure it's a worthwhile successor to the Diablo series.”



Remember Razer’s answer to mobile PC gaming, the Razer Switchblade? While the Switchblade never went beyond the conceptual stages, it seems Razer never gave up on the idea. Today, Razer revealed “Project Fiona” for this year’s Consumer Electronics Show, a gaming PC in the form of an Android tablet.

The specs and features of the device are impressive: a third-generation  Intel Core i7 processor, an all-new hybrid user interface scheme including multi-touch with integrated dual game controllers (the “handlebars” on the side) containing "ultra-precise" analog sticks and according to Kotaku, Fiona will be running a full-version of the tablet-friendly Windows 8.

“While multi-touch screens have become the de facto user interface for tablets, they are not the right interface for serious PC gaming,” explained Razer CEO Min-Liang Tan. “The user interface we have designed for Project Fiona allows all existing PC games to be played right out of the box and also provides game developers new opportunities as they develop next-gen games on a highly-intuitive platform. Both developers and gamers are going to love the new user interface that combines the best of a gamepad, multi-touch screen and accelerometers for an all-new gaming experience on-the-go.”

Unlike the Switchblade that never saw the light of production, Razer is aiming Project Fiona for a Q4 2012 release, with a retail price around $1,000.

*Source: Kotaku


Bethesda Softworks, id Software’s parent company, announced that an unknown quantity of employees at the Rage development studio were laid off.

According to Joystiq, the layoffs are part of id’s “standard business practice” and that the publisher “regularly evaluates staffing to ensure it has a workforce that meets the needs of the studio.”

The statement released to Joystiq adds that the publisher is “still recruiting and hiring qualified developers” for id Software and “development work on future id titles continues unabated.”

*Source: Joystiq