Showing posts with label eShop. Show all posts
Showing posts with label eShop. Show all posts

Headline RePLAY – 7.9.12

Today on Headline RePLAY: There are no microtransactions on the Final Fantasy VII PC re-release, a unified eShop account for 3DS and Wii U owners and Assassin’s Creed the movie.


It looks like that the re-release of Final Fantasy VII on the PC won’t contain microtransactions, a Square-Enix representative confirmed.

The wording on the “Character Booster” feature for the re-release caused much confusion, as it stated that players can increase character stats and currency “all with a simple click of a button.”

“No the Character Booster will not cost real money to use,” a Square-Enix representative told Kotaku. “We’ll have the final pricing info on the game to share soon, but we can confirm that there will be no microtransactions for the upcoming release of Final Fantasy VII on PC.”

|Source: Kotaku


Rather than bog Nintendo-system owners with multiple eShop accounts for each console, the publisher is implementing a “unified account system.”

“A unified account system will be implemented later this year with the launch of the Wii U,” said David Marshall, a Nintendo Customer Service Representative. “Eventually this same account system will be made compatible with Nintendo 3DS systems.”

Marshall didn’t offer any additional information or whether it’ll work outside the U.S. and Canada.



Despite the disappointing returns on “Prince of Persia: The Sands of Time.” Ubisoft is once more adapting one of their franchises for the bigscreen; most specifically Assassin’s Creed, starring and co-produced by Michal Fassbender.  

“Michael Fassbender was our first choice to play the franchise’s iconic hooded hero,” said Ubisoft Motion Pictures CEO Jean-Julien Baronnet. “Michael [Fassbender] is an extremely smart, talented, versatile and committed actor.”

Fassbender had roles in “X-Men: First Class,” “Shame,” “Haywire” and “Prometheus.” The actor has spent the past year developing films with Conor McCaughan, and produced the short “Pitch Black Heist.”   

Ubisoft was originally in talks with Sony late last year to produce a series of “Assassin’s” pictures, but negotiations have been put on hold.

|Source: Variety

Headline RePLAY – 2.14.12

Today on Headline RePLAY: Patches are costly, Nintendo’s eShop prints money and Zynga get sued!


When it comes to patches, we always thought they were minimal in cost. On the contrary, they’re expensive.

In an interview with Hookshot, Double Fine’s Time Schafer said the cost of a patch on a modern console is $40,000.

“You have to jump through a lot of hoops, even for important stuff like patching and supporting your game. Those are things we really want to do, but we can't do it on these systems,” said Schafer. “I mean, it costs $40,000 to put up a patch – we can't afford that!”

No wonder gameplay fixes and balance changes are so uncommon!

*Source: Hookshot via Kotaku


According to analysts, the Nintendo 3DS eShop is already proving its worth by yielding an estimated total income of $11.1 million in 2011. The statistic includes the 3DS Virtual Console, 3D Classics and original downloadable games.

The Legend of Zelda: Link's Awakening DX, a Game Boy Color title, contributed to nearly one-quarter of the staggering $11.1 million figure. Also of note, eight of the ten bestselling titles are all first-party Nintendo titles.

However, the eShop launched on June 6th of last year, so the report only comprise of a seven month sales period. FADE LLC, a digital analysis firm that’s in the business of reporting digital sales figures and revenues, is responsible for the report.

A word of caution on the numbers: these are estimated figures and provided by FADE, which may not be entirely accurate.

Estimated Top Selling Titles, by Gross Revenues (Annual, 2011)

1. The Legend of Zelda: Link's Awakening DX (Nintendo) - 338,700 Units / $2.3 Million USD (VC)
2. 3D Classics: Excitebike (Nintendo) - 481,100 Units / $1.3 Million USD (eShop)
3. Super Mario Land (Nintendo) - 230,500 Units / $1.1 Million USD (VC)
4. Freakyforms: Your Creations, Alive! (Nintendo) - 112,700 Units / $969,000 USD (eShop)
5. Pushmo (Nintendo) - 93,300 Units / $634,000 USD (eShop)
6. Kirby's Dream Land (Nintendo) - 84,500 Units / $384,000 USD (VC)
7. Let's Golf! 3D (Gameloft) - 43,200 Units / $356,000 USD (eShop)
8. Donkey Kong (Nintendo) - 82,800 Units / $348,000 USD (VC)
9. 3D Classics: Xevious (Nintendo) - 47,900 Units / $301,000 USD (eShop)
10. Hyu Stone (Poisoft) - 50,300 Units / $293,000 USD



Of all the things that Zynga could be sued for, it’s for patent charges. Personalized Media Communications has filed a suit alleging that a variety of Zynga’s games like Words with Friends, CityVille and Farmville uses PMC’s patented technology.

The four patents cited cover a wide array of uses such as the “controlled access of media content”, “network management” and “management of downloading technologies.”

It’s all vague and can cover the entirety of the internet. However, PMC stands firm in their allegations:

“Many years of time and labor went into developing our inventions and securing the patents that permit their practice,” explained PMC founder John C. Harvey, “It wouldn’t be right to sit by and allow them to be infringed.”

*Source: Gamasutra