Showing posts with label PlayStation 4. Show all posts
Showing posts with label PlayStation 4. Show all posts

Headline RePLAY – 3.28.12

Today on Headline RePLAY: Details on the next PlayStation are revealed, Silicon Knights founder slams the used games market and Capcom opens its own store.


With all the attention on what the next Xbox will (or won’t) be, what about the next PlayStation? A reliable, but anonymous source recently revealed details to Kotaku on Sony’s next home console: codename “Orbis.”

According to the source, the Orbis will have an AMD x64 CPU or AMD Southern Islands GPU. The Orbis’ GPU is capable of displaying games at a 4096x2160 resolution, which Kotaku notes is “far in excess of the needs of most current HDTV sets.”

Most likely due to Sony’s push on 3D games and 3D television sets it’s unsurprising that the Orbis will be able to play 3D games in 1080p in contrast to the PlayStation 3’s 720p.

Unfortunately, the source tells Kotaku that the Orbis is not backwards compatible with any title from the PlayStation 3. Furthermore, the new console will have “anti-used games measures” built-in that prevents consumers from accessing the full content of a pre-owned game.

The source explains that new games for the console will be available either on Blu-Ray disc or as a PSN download. Assuming the game is bought on disc, it must be locked to a single PSN account before it can even be played. If the owner decides to trade the game in, the pre-owned customer that buys it will either be limited to a demo/trial mode or some other restriction and will have to pay a fee to unlock/register the full title.  

Sony hopes to launch the Orbis in time for the 2013 holiday season, which coincided with the PS3 release in 2006.

*Source: Kotaku


Recently, Frontier Development’s David Braben blasted the used games market by saying that it’s “killing single player games,” and now Silicon Knights founder Denis Dyack is joining the fray to say that used games are “cannibalizing the industry.”

“There used to be something in games for 20 years called a tail,” Dyack explained to GamesIndustry International, “where say you have a game called Warcraft that would sell for 10 years. Because there are no used games, you could actually sell a game for a long time, and get recurring revenue for quite a while. Recurring revenue is very key.

“Now there is no tail. Literally you will get most of your sales within three months of launch, which has created this really unhealthy extreme where you have to sell it really fast and then you have to do anything else to get money.”

With the “tail” cut off, Dyack claims the existence of the industry is threatened by the used games business.

“I would argue, and I’ve said this before, that used games are cannibalizing the industry,” continued Dyack. “If developers and publishers don’t see revenue from that, it’s not a matter of hey ‘we’re trying to increase the price of games to consumers, and we want more,’ we’re just trying to survive as an industry. If used games continue the way that they are, it’s going to cannibalize, there’s not going to be an industry.”



Apparently, an e-store and international retailers carrying their products is not enough for Capcom, so the company is opening its own store at Odaiba, Japan on April 14th. In-store events, sculptures and on site Wi-Fi to promote Monster Hunter are all in the works for the store.

The Capcom Store is expected to carry, of course, Capcom products, specifically goods that were previously exclusively found in its e-store.  

*Source: Destructoid

Headline RePLAY – 1.11.12

Today on Headline RePLAY: Everquest II sees a free-to-play 300% player jump, Sony isn’t going to unveil a new console at E3 and Riot Games stands against SOPA.


The free-to-play model (F2P) is the new trend for MMOs, and Everquest II’s transition is another case of how it can exponentially spur player growth.

Gamasutra reports that Everquest II has seen a 300% increase in new player registrations since the game switched to F2P in early December. Everquest II also experienced a 40% increase in daily logins and a 200% rise of in-game item sales.

This isn’t the first F2P rodeo Sony Online Entertainment has been to either: DC Universe Online attracted one million new users in a week.

*Source: Gamasutra


Rumors and analysis of a new generation of consoles were aplenty late last year, but today Sony is putting to rest one such rumor: there isn’t going to be any announcement about a new console at this year’s Electronic Entertainment Expo.

At a roundtable with reporters during the Consumer Electronics Show, Sony’s Kaz Hirai was asked about a statement attributed to the head of Sony’s videogame division, Andrew House, that there wouldn’t be an announcement of a PlayStation 4 at E3.

“Andy [House] is absolutely right in that we are not making any announcements at E3,” said Hirai. “I’ve always said a 10-year life cycle for PS3, and there is no reason to go away from that.”




Riot Games, the brains behind League of Legends, has released a statement challenging the U.S. House bill “Stop Online Piracy Act” (SOPA) and the Senate’s “Protect IP Act” (PIPA).

The studio observes that SOPA/PIPA “goes far beyond addressing piracy” and the proposed legislation “threatens any website that features user-generated content.” Riot Games then proceeded to lay out how it would impact League of Legends players and the means to voice opposition to the bills.

*Source: Riot Games