Today on Headline
RePLAY: Double Fine's update to supporters on the Kickstarter project, Mass Effect 3 is heading to the stars
and dire rumors abound for the PS Vita.
Last week, Double Fine
announced an ambitious project to make a downloadable “Point-and-Click”
adventure game, dubbed Double Fine
Adventure, from donations alone via Kickstarter— and exceeded the requested
$400,000 amount to $1 million in less
than 24-hours (almost $2 million now as of this post). It’s time for updates
and Tim Schafer explains in a YouTube video to fans.
Schafer tells
supporters that the project will be available on Windows, Mac, Linux, certain iOS
devices and Android. There will be voice-acting in the English-version and in-game
text will have a selection of English, French, Italian, German and Spanish.
Distribution-wise, backers
will gain beta access through Steam and be offered a DRM-free version of the game
once it’s released!
*Source: YouTube
Mass Effect 3 is heading into… spaaaacee!
Next week, EA is literally
launching early copies of the game into space via weather balloons. The balloons
will be released in New York, San Francisco, Las Vegas, London and Paris.
Each Mass Effect 3 copy carries a GPS
tracking device, which fans can track their descent to Earth at masseffect.com
for a chance to obtain the game in advance!
*Source: USA Today
After enduring weekly
reports of the PS Vita’s subpar sales since release, Sony now has to contend
with news out of Japan’s Nikkei newspaper claiming that Japanese developers are
jumping ship. An unnamed source from the Japanese gaming industry alleged,
“Major Japanese companies are canceling all projects intended for the Vita and
are changing development to the 3DS.”
Scott Rohde, Sony’s
senior vice president of Worldwide Studios, spoke to Gamasutra and refuted the
claim, “I did not see that quote, but you see extremist quotes like that all
the time.” Rohde dismissed the allegations as “largely exaggerated.”
“I know many, many,
many third party developers and publishers are working feverishly working on
Vita titles,” said Rohde, “not just for now, but for the foreseeable future.”
“There’s always going
to be the hot platform of the moment in our industry,” he noted. “There’s
always going to be reason to talk about a story like that.”
*Source: Gamasutra
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